main.jpg

APP DESIGN

THE IDEA

A language learning App that uses content based on the users interests in the language lessons and incorporates popular content products of the digital age, such as quizzes, trivia, games, etc.

MAIN COLORS

ICONS

DESIGN ELEMENTS

Each language has a character that accompanies the user during the lessons, for example- Pierre, the french poodle for French

When the user chooses a language he is assigned a character that helps guide him through the process and teaches him about the app.

2

1

Starting immediately with the onboarding, the user gets a sense that this is a more fun and cool language learning app than the others in the market, full of pop culture references and up to date trivia and games 

t10.png
t11.png
t12.png
t9.png
t1.png

3

The registration process for this language app is longer and much more crucial than usual, because this is where the user chooses the interests that will later build his study materials. It was important to keep the user engaged and show him how many steps await him.

t3.png

4

Fun and new ways of teaching the material, combined with classic learning techniques

5

t8.png
t6.png
t4.png
t7.png

The lesson contents are very "busy"- gifs, vidoes, photographs, etc.

so the layout must be as clean and unassuming as possible. When scrolling down the lower menu appears, guiding the user to the different sections

talko screens.png
t5.png

6

Creating anticipation for the usually more mundane parts of a language app- success or failure, by incorporating the usage of popular gifs

t2.png
Q2.jpg

wireframes

Initial sketch

First general sketch of how the app will be built and flow 

20181216_130505.jpg
20181216_130447.jpg
20181216_130517.jpg
20181216_131422.jpg
SIGN UP.png
CHOOSE LANGUAGE.png
difficulty level.png
Daily goal.png
Choose topic.png
Choose_topic_–_specific.png
study plan – 1.png
study plan – 2.png
lesson 1.png
lesson 1 – 2.png
lesson 1 – 1.png
lesson 1 – 3.png
lesson 1 – 4.png
lesson_1_–_11.png
lesson 1 – 5.png
lesson 1 – 6.png

Second stage UX

I divided the UX into three parts- the signup process, the main app and the lessons.

The key factor I kept in mind was streamlined and simplified processes, due to the "busy and distracting" content of the app.

Due to the personalized nature of the app, the sign up process is much longer than most.

My goal was to make it easy, fast and clear so as to not "lose" potential users.

Main app area that presents only the information needed and always shows you where you are at in the learning process.

A lesson grid that is as simple as possible and shows you what stage you are at was crucial due to the "busy" app content

lesson_1_–_15.png
lesson_1_–_14.png
lesson_1_–_13.png
lesson_1_–_12.png
profile page.png
stats.png
lesson_1_–_10.png

Other parts of the main app area keep in line with the simplicity the app requires